Wild Meadow
Mitch Wallace 12
2-6
30-40 min
10+
Each player is planting wildflowers in a meadow. Each player places 1 tile per turn to match unique flower tiles based upon 3 flower parts; petals, discs, and styles. If a player matches all 3 qualities they have attracted a bee for more points.
It’s a race to gain points yet only the 2 lowest scores count for each player. It is a causal pattern-recognition game that requires a keen eye and resource management.