PAX Unplugged 2022

  • November 29, 2022 2:23 PM
  • CONVENTIONS

Several group members are attending PAX Unplugged this year. Below are all the prototypes we're bringing.

Mike Belsole will be at the Runaway Parade Games booth (3627).

  • Smug Owls: Race to craft answers to never-before-seen riddles created by a magic deck. Your answer can be anything—funny, punny, clever, profound, nonsensical, you name it. Slap your hand on the table once you’re ready. When only one player is left, they become the Smug Owl, who listens to all the answers and rewards their favorite. 3-15 players, 15-20 minutes

John Jewell will be in the Unpub area Friday 2:30-6:30 and Saturday 10-2.

  • Anatolia: Help the Ottoman Sultan rebuild his empire by manipulating your polyhedral dice (or swap the dice to change your odds), but bigger isn't always better. 2-5 players, 45-60 minutes
  • Is It Food?: Wander the unknown eating disgusting plants, unless you can convince others to eat them for you. Negotiation and bluffing game. 3-7 players, 45 minutes
  • Breakin' the Bronx: Assemble your break-dancing crew then out-stunt the other crews in this dice pool building number matching game. 2-5 players, 45-60 minutes
  • Fruit Fingers: You and the other monkeys have taken over Bangkok’s floating market. Dexterity game with silly rules and a wobbly bowl. 2-6 players, 20-30 minutes
  • Love It <--> Leave It: A cheeky but 'Safe for Work' party game where you rank evocative experiences then guess and argue about everyone’s preferences. 3-8 players, 30 minutes
  • Breadbox: Make connections with others in this creative thinking party game that takes you on a journey of the imagination.  3-8 players, 30 minutes

Mark McGee will be at the PAX Rising Showcase, booth 2623, all 3 days.

  • Tether: Astronauts love floating through space but not all by themselves. Tether them together so they don't drift through the galaxy alone. Tether is a two-player/two-team card game using the unique 'mirror deck,' where each card has a 2-digit number, but the digits are swapped when you turn it upside down. For example, a 37 becomes a 73 when viewed from the opposite direction. As you sit across from your opponent, the options open to you are completely different from the options they see. Each time one of you tethers space and people together, it changes the prospects for all. Connect as many as you can! 2-4 players, 15 minutes

Isaac Shalev will be in the Unpub area Friday 10-2 and Sunday 10-2.

  • Tír Na nÓg: Celtic Journeys - Send your storytellers to the Otherworld to bring back tales of their epic adventures and write a great saga. A drafting and tableau-building game for 1-5 players, 30-45 minutes
  • Icebreakers - Ask a serious question, get a silly answer. A getting-to-know-you game for 3-16 players, 20-30 minutes
  • Doomsday - NORAD's top-secret annihilation simulation trains missile commanders for the day that nuclear missiles rain down from the sky. A tense card game for 3-5 players, 30-45 minutes
  • SCION - Train SCION, a world governing AI, to take the reins of power. But remember, this is your last chance to have influence over who SCION will become. 3-5 players, 60-90 minutes

Clarence Simpson will be in the Unpub area Friday 2:30-6:30 and Saturday 2:30-6:30.

  • Horns of Harlem: Manage a jazz band during the Harlem Renaissance, competing to gain the most fame. Worker placement and tableau building. 2-4 players, 60-90 minutes

Mitch Wallace will be in the Unpub area Friday 2:30-6:30, Saturday 10-2, and Sunday 10-2.

  • Art Collectors: Collect the most in vogue paintings and art in this spatial-puzzle tile-laying bidding game with a player driven economy. 2-4 players, 30-60 minutes
  • Circuits: Connect microchips and fulfill circuit functions in this flip-and-write game of winding paths for electrical engineers. 1-6 players, 20–30 minutes
  • Kites: Keep your kites high in the air in this trick-taking kite game. If you crash your kites other players get points. 2-4 players, 30 minutes
  • Quilted: Sew the most valuable quilt by navigating the quilt market to draft quilt tiles. It is a spatial puzzle that forces you to think about 4 different scoring criteria. 1-4 players, 15-45 minutes
  • Wild Meadow: Spot and create chains of flower types and attract bees in this easy to play tile-laying game. 1-6 players, 30 minutes
  • Petit Four: A set-collection game of spotting similarities of tiny cakes. Can you see what your opponents don’t? 2-6 players, 15-30 minutes
  • King Cake, Baby!: Reign over all of Mardi Gras by selecting the best pieces of king cake in this high-luck, low-skill set-collection game. 2-6 players, 5-10 minutes

Matt Wolfe will be in the Unpub area Friday 10-2, but you can contact him on Twitter (@mattwolfe) to set something up outside that time.

  • Planet Builders: Draft cards from a shared central spatial puzzle to form a star system in which you define your own scoring criteria. 2-4 players, 20-30 minutes
  • Pacts of Blood: Choose a card offered by another player, who chooses who gets the action and who gets the card, in an effort to control regions. 3-5 players, 45 minutes
  • Rally the Banners: Select cards you think other players will let you have to form the strongest army in this unique "I split/we choose" drafting game. 3-6 players, 45 minutes
  • Art Professor: Convince most other players that your opinion on the types of emotions art generates is correct. 3-6 players, 20-40 minutes
  • Waters of Europa: Control a robotic mission to the Jupiter moon Europa in this asymmetric worker placement and polyomino movement game. 2-5 players, 90-120 minutes
  • Henhouse: Place chickens and build the roof of your henhouse to satisfy the requirements of finicky chickens. 2-4 players, 30-40 minutes.
  • Scenic: Draft cards to create a peaceful nature scene, but don't make your location obvious to prevent other players from finding your perfect place. 3-6 players, 20-30 minutes.


Peanut Butter Belly Time now live on Kickstarter

  • November 18, 2022 1:58 PM
  • CROWDFUNDING

Peanut Butter Belly Time, designed by Julio Nazario, is now live on Kickstarter!

You are peanut butter makers for Nerdy Nuts! Decide what flavors you want to create from Chocolate Marshmallow to Banana Cookie and everything in between, then prepare your jars and collect the right ingredients for your special peanut butter creations. You can add mystery ingredients for extra flavor, but don't push your luck too far or your sweet treats might end up too salty instead!

In Peanut Butter Belly Time, players draft ingredient cards to create jars of peanut butter. Each card also has a scoring rule on it, but only one card will score for each jar. Players may take orders from a central display if they can fulfill them, and an order replaces a jar's normal scoring. Players can also compete for ingredient majority cards.

You can back the project at https://www.kickstarter.com/projects/nerdynuts/peanut-butter-belly-time

Edit: The game is now available directly from the Nerdy Nuts web shop for $18.99. The Kickstarter campaign will be cancelled.


November 2022 News

  • November 12, 2022 1:30 AM
  • NEWS

The Wolves, co-designed by group member Clarence Simpson, has a US release date of November 18th.

The Wolves is a pack-building strategy game for 2-5 players. It's survival of the fittest as you compete to build the largest, most dominant pack by claiming territory, recruiting lone wolves, and hunting prey. But be careful not to expand too recklessly into terrain where your rivals thrive – they may lure members of your pack away.

A clever action-selection mechanism drives your choices. Each action requires you to flip terrain tiles matching the terrain where you wish to take your action. These double-sided tiles mean the actions you take this round will set up which terrain types you can act on in the next round. As you take actions to expand your pack's control of each region, you also upgrade your pack's attributes, allowing you to take more aggressive actions as the game goes on.

In three mid-game scoring phases, power is calculated in each region. At the end of the game, players tally points based on VP tokens earned in these scoring phases and the highest VP number revealed in each of the six tracks on your player board. The player with the most VP wins!

Several members of the group are attending PAX Unplugged in Philadelphia from December 2-4.
  • Mike Belsole will be at the Runaway Parade Games booth (3627) demoing Smug Owls.
  • John Jewell will be in the Unpub area for block B Friday 2:30-6:30 and block C Saturday 10-2.
  • Mark McGee will be showing Tether as part of the PAX Rising Showcase program located in booth 2623.
  • Clarence Simpson will be in the Unpub area for block B on Friday 2:30-6:30 and for block D on Saturday 2:30-6:30.
  • Mitch Wallace will be in the Unpub area for block B on Friday 2:30-6:30, for block C Saturday 10-2, and for block E on Sunday 10-2
  • Matt Wolfe will be in the Unpub area on Friday from 10-2 for testing block A.

We'll have more details later this month on what designs they're testing.


October 2022 News

  • October 11, 2022 8:27 PM
  • NEWS

Isaac Shalev is attending BGG.CON and will have a prototype copy of Tír na nÓg with him to demo ahead of a 2023 crowdfunding campaign. Contact Issac if you'd like to play the game!

In the Irish myth cycles, the land of Tír na nÓg is the realm of the Otherworld, the place where the Fairies lived and heroes visited on quests. It was a place just outside the realm of man, off to the west, where there was no illness or death or time, but only happiness and beauty.

In Tír na nÓg, players will take on the role of storytellers, transported to the Otherworld, and challenged to talk for their lives. Entertain the fairies and you'll earn your spot in Tír na nÓg. Fail to do so and you are returned to the mortal realm.

Each round, players will lay claim to cards in a unique straddle draft, placing their custom marker across multiple cards. After all players have placed their markers, they will draft a card and play a card according to the tableau scoring cards. At the end of 5 rounds, the player who has best pleased the Fairies will find their forever home in Tír na nÓg.

The Wolves, co-designed by Clarence Simpson, had a sold-out debut at Spiel in Essen, Germany last week! The US release is tentatively scheduled for early November.

The Wolves is a pack-building strategy game for 2-5 players. It’s survival of the fittest as you compete to build the largest, most dominant pack by claiming territory, recruiting lone wolves, and hunting prey. But be careful not to expand too recklessly into terrain where your rivals thrive – they may lure members of your pack away.

A clever action-selection mechanism drives your choices. Each action requires you to flip terrain tiles matching the terrain where you wish to take your action. These double-sided tiles mean the actions you take this round will set up which terrain types you can act on in the next round. As you take actions to expand your pack’s control of each region, you will also upgrade your pack’s attributes, allowing you to take more aggressive actions as the game goes on.

There are 3 mid-game scoring phases where power is calculated in each region. At the end of the game players will tally up points based on VP tokens earned in these scoring phases and the highest VP number revealed in each of the 6 tracks on your player board. The player with the most VP wins!

Peanut Butter Belly Time, designed by Julio Nazario, is scheduled for a crowdfunding campaign in November. We'll post here when the campaign is live!

You are peanut butter makers for Nerdy Nuts! Decide what flavors you want to create from Chocolate Marshmallow to Banana Cookie and everything in between, then prepare your jars and collect the right ingredients for your special peanut butter creations. You can add mystery ingredients for extra flavor, but don't push your luck too far or your sweet treats might end up too salty instead!

In Peanut Butter Belly Time, players draft ingredient cards to create jars of peanut butter. Each card also has a scoring rule on it, but only one card will score for each jar. Players may take orders from a central display if they can fulfill them, and an order replaces a jar's normal scoring. Players can also compete for ingredient majority cards.


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